The use of colours to indicate slipping sanity, specific lighting to trick minds, and the ways a compromise can turn into a much more haunting execution. All these are explained with the use of gameplay to show the results.
Step into the Light of THE SINKING CITY Visual Storytelling Featurette
The Frogwares team pulls aside yet another curtain on the development of The Sinking City. This time they show off some of the tricks they use to bring the visual side of the game to life.
The use of colours to indicate slipping sanity, specific lighting to trick minds, and the ways a compromise can turn into a much more haunting execution. All these are explained with the use of gameplay to show the results.
The use of colours to indicate slipping sanity, specific lighting to trick minds, and the ways a compromise can turn into a much more haunting execution. All these are explained with the use of gameplay to show the results.
No comments:
Post a Comment